I would characterize myself as an HCI researcher with a focus on crowdsourcing. On my PhD I worked on novel mobile and pervasive applications for intra-family communication as well as, on a methodological side, improve the experience sampling method. On my PostDoc I applied some of the methodological findings to support patients suffering from obsessive compulsive disorder. Currently my research activities can be captured in the following title: Design for Crowdsourcing & Crowdsourcing for Design. What I mean with the first part is how designers can improve existing crowdsourcing platforms and by the second part I am interested in developing crowdsourcing platforms to support designers. Past research activities included context-ware computing and evaluation of mobile, location-based ads with the help of a mixed-reality setup. I am assistant professor at the Industrial Design Department of Eindhoven University of Technology in the Netherlands and founding member of Ambianti.
Crowdsourcing (selected papers/tutorials/presentations):
- Khan, V.J., Dhillon, G., Piso, M., Schelle, K. (2016). Crowdsourcing user and design research. In Markopoulos, P., Martens, J-B, Malins, J., Coninx, K., Liapis, A., (Eds) Collaboration in Creative Design. Springer International Publishing, Switzerland. Book: 978-3-319-29153-6, eBook: 978-3-319-29155-0
- Santos, C.P., Khan, V.J., Markopoulos, P. (2014). On utilizing player models to predict behavior in crowdsourcing tasks. 3rd International Workshop on Social Media for Crowdsourcing and Human Computation.
- Oct 2016, Tutorial at CTS 2016: Crowdsourcing user & design research
- Aug 2015, Tutorial at HCI International 2015: Crowdsourcing user & design research
- Jun 2014, Tutorial at HCI International 2014: Harvesting crowdsourcing for user & design research
CrowdsourcingWeek, Brussels 25 NOV 2016
Evaluation of interactive, location-based ads
- van't Riet, J., Hühn, A., Ketelaar, P., Khan, V. J., Konig, R., Rozendaal, E., & Markopoulos, P. (2016). Investigating the effects of location-based advertising in the supermarket: Does goal congruence trump location congruence?. Journal of Interactive Advertising, 16(1), 31-43. WON JOURNAL'S BEST PAPER AWARD FOR 2016 [GET PDF]
- Khan, V.J., Shahid, S., Bonné, D. (2016). Interactive Advertisements in an IoT Era. Proc. Intetain2016 8th International Conference on Intelligent Technologies for Interactive Entertainment, (pp 106-111). DOI: 10.1007/978-3-319-49616-0_10. Springer [GET PDF]
- Hühn, A.E., Ketelaar, P., Khan, V.J., Lucero, A., van Gisbergen, M., Bouwknegt, H. (2012). Ad Intrusiveness of Location-Based Advertising - A Virtual Reconstruction. Advances in Advertising Research (Vol. III), pp. 191-207.
Methodological aspects of mobile system evaluation (selected papers):
- Hühn, A.E., Khan, V.J., Lucero, A., Ketelaar, P. (2012). On the Use of Virtual Environments for the Evaluation of Location-Based Applications. Proc. of ACM SIGCHI Conference on Human Factors in Computing Systems (CHI2012), pp. 2569-2578. (full paper - acceptance rate 23%, submitted papers: 1577). [GET PDF]
- Khan, V.J., Markopoulos, P., Eggen, B., IJsselsteijn, W., & de Ruyter, B. (2008). Reconexp: a way to reduce the data loss of the experiencing sampling method. Proceedings, MobileHCI ’08. ACM, New York, NY, 471-476. 68. [GET PDF]
Mobile communication systems for families (selected papers):
- Khan, V.J., Bremmers, L., Fu, K., Stals, S., Swelsen, K., IJsselsteijn, W. (2011). KidzFrame: supporting awareness in the daycare. Proc. of International Conference on Advances in Computer Science (ACS 2011), pp.166-171. [GET PDF]
- Khan, V.J., Markopoulos, P., Eggen, B. & Metaxas, G. (2010). Evaluation of a pervasive awareness system designed for busy parents. Pervasive and mobile computing 6(5), pp. 537-558, ISSN 1574-1192, DOI: 10.1016/j.pmcj.2010.03.003. [GET PDF]
- Khan, V.J. & Markopoulos, P. (2009). Busy families' awareness needs. International Journal of Human-Computer Studies 67(2), pp. 139-153, ISSN 1071-5819, DOI: 10.1016/j.ijhcs.2008.09.006. [GET PDF]